What doesn't stick comes around: Using machine learning and simulations of
giant impacts, researchers at the Lunar and Planetary Laboratory found that
the planets residing in the inner solar systems were likely born from
repeated hit-and-run collisions, challenging conventional models of planet
formation.
Planet formation—the process by which neat, round, distinct planets form
from a roiling, swirling cloud of rugged asteroids and mini planets—was
likely even messier and more complicated than most scientists would care to
admit, according to new research led by researchers at the University of
Arizona Lunar and Planetary Laboratory.
The findings challenge the conventional view, in which collisions between
smaller building blocks cause them to stick together and, over time,
repeated collisions accrete new material to the growing baby planet.
Instead, the authors propose and demonstrate evidence for a novel
"hit-and-run-return" scenario, in which pre-planetary bodies spent a good
part of their journey through the inner solar system crashing into and
ricocheting off of each other, before running into each other again at a
later time. Having been slowed down by their first collision, they would be
more likely to stick together the next time. Picture a game of billiards,
with the balls coming to rest, as opposed to pelting a snowman with
snowballs, and you get the idea.
The research is published in two reports appearing in the Sept. 23 issue of
The Planetary Science Journal, with one focusing on Venus and Earth, and the
other on Earth's moon. Central to both publications, according to the author
team, which was led by planetary sciences and LPL professor Erik Asphaug, is
the largely unrecognized point that giant impacts are not the efficient
mergers scientists believed them to be.
"We find that most giant impacts, even relatively 'slow' ones, are
hit-and-runs. This means that for two planets to merge, you usually first
have to slow them down in a hit-and-run collision," Asphaug said. "To think
of giant impacts, for instance the formation of the moon, as a singular
event is probably wrong. More likely it took two collisions in a row."
One implication is that Venus and Earth would have had very different
experiences in their growth as planets, despite being immediate neighbors in
the inner solar system. In this paper, led by Alexandre Emsenhuber, who did
this work during a postdoctoral fellowship in Asphaug's lab and is now at
Ludwig Maximilian University in Munich, the young Earth would have served to
slow down interloping planetary bodies, making them ultimately more likely
to collide with and stick to Venus.
"We think that during solar system formation, the early Earth acted like a
vanguard for Venus," Emsenhuber said.
The solar system is what scientists call a gravity well, the concept behind
a popular attraction at science exhibits. Visitors toss a coin into a
funnel-shaped gravity well, and then watch their cash complete several
orbits before it drops into the center hole. The closer a planet is to the
sun, the stronger the gravitation experienced by planets. That's why the
inner planets of the solar system on which these studies were
focused—Mercury, Venus, Earth and Mars—orbit the sun faster than, say,
Jupiter, Saturn and Neptune. As a result, the closer an object ventures to
the sun, the more likely it is to stay there.
So when an interloping planet hit the Earth, it was less likely to stick to
Earth, and instead more likely to end up at Venus, Asphaug explained.
"The Earth acts as a shield, providing a first stop against these impacting
planets," he said. "More likely than not, a planet that bounces off of Earth
is going to hit Venus and merge with it."
Emsenhuber uses the analogy of a ball bouncing down a staircase to
illustrate the idea of what drives the vanguard effect: A body coming in
from the outer solar system is like a ball bouncing down a set of stairs,
with each bounce representing a collision with another body.
"Along the way, the ball loses energy, and you'll find it will always bounce
downstairs, never upstairs," he said. "Because of that, the body cannot
leave the inner solar system anymore. You generally only go downstairs,
toward Venus, and an impactor that collides with Venus is pretty happy
staying in the inner solar system, so at some point it is going to hit Venus
again."
Earth has no such vanguard to slow down its interloping planets. This leads
to a difference between the two similar-sized planets that conventional
theories cannot explain, the authors argue.
"The prevailing idea has been that it doesn't really matter if planets
collide and don't merge right away, because they are going to run into each
other again at some point and merge then," Emsenhuber said. "But that is not
what we find. We find they end up more frequently becoming part of Venus,
instead of returning back to Earth. It's easier to go from Earth to Venus
than the other way around."
To track all these planetary orbits and collisions, and ultimately their
mergers, the team used machine learning to obtain predictive models from 3D
simulations of giant impacts. The team then used these data to rapidly
compute the orbital evolution, including hit-and-run and merging collisions,
to simulate terrestrial planet formation over the course of 100 million
years. In the second paper, the authors propose and demonstrate their
hit-and-run-return scenario for the moon's formation, recognizing the
primary problems with the standard giant impact model.
"The standard model for the moon requires a very slow collision, relatively
speaking," Asphaug said, "and it creates a moon that is composed mostly of
the impacting planet, not the proto-Earth, which is a major problem since
the moon has an isotopic chemistry almost identical to Earth."
In the team's new scenario, a roughly Mars-sized protoplanet hits the Earth,
as in the standard model, but is a bit faster so it keeps going. It returns
in about 1 million years for a giant impact that looks a lot like the
standard model.
"The double impact mixes things up much more than a single event," Asphaug
said, "which could explain the isotopic similarity of Earth and moon, and
also how the second, slow, merging collision would have happened in the
first place."
The researchers think the resulting asymmetry in how the planets were put
together points the way to future studies addressing the diversity of
terrestrial planets. For example, we don't understand how Earth ended up
with a magnetic field that is much stronger than that of Venus, or why Venus
has no moon.
Their research indicates systematic differences in dynamics and composition,
according to Asphaug.
"In our view, Earth would have accreted most of its material from collisions
that were head-on hits, or else slower than those experienced by Venus," he
said. "Collisions into the Earth that were more oblique and higher velocity
would have preferentially ended up on Venus."
This would create a bias in which, for example, protoplanets from the outer
solar system, at higher velocity, would have preferentially accreted to
Venus instead of Earth. In short, Venus could be composed of material that
was harder for the Earth to get ahold of.
"You would think that Earth is made up more of material from the outer
system because it is closer to the outer solar system than Venus. But
actually, with Earth in this vanguard role, it makes it actually more likely
for Venus to accrete outer solar system material," Asphaug said.
Reference:
Collision Chains among the Terrestrial Planets. II. An Asymmetry between
Earth and Venus. The Planetary Science Journal.
DOI: 10.3847/PSJ/ac19b1
Tags:
Space & Astrophysics